Original scripts - edited by mark of //MD - mark of disabled lines in code. Disables npcs damage - same way of edit can be applied to all HPL engine games.
npcs give no dmg to you/ USE LOAD GAME - if in unescapable situation or edit values in lines that has been disabled - MARK OF EDIT - //MD ALWAYS HAVE BACKUP OF FOLDER WITH NORMAL SCRIPTS - JUST COPY THAT FOLDER, RENAME IT TO NORMAL FOR EXAMPLE, LEFT WITH ORIGINAL NAME REPLACE WITH MY SCRIPTS. ! NEEDED TO DO SOME AREAS IN GAME - TO GET DMG TO CONITNUE IN STORY ! REPLACE FOLDER in game directory - to overwrite original scripts with edited. INCLUDING UNTESTED FILES FOR REST OF FRICTIONAL GAMES (as i know how to replicate same effect as on soma - i made these versions for older games too, JUST ALWAYS BACKUP BEFORE REPLACE - i didnt tested them, but should work)
THETA MAINTENACE PROPER WAY:
1. GET TO THETA MAINTENTACE
2. SAVE GAME (EXIT SAVE)
3. GET DMG WITH NORMAL SCRIPTS
4. SAVE AGAIN
5. USE EDITED SCRIPTS AGAIN.
now includes untested files for rest of frictional games - for those who didnt know how hpl engine works (all games - all versions).
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Is it in english?