Synthesis v3.4
Full Version 1 commentFixed headlights so they actually work now(thanks to Wilk)
This build is a combination of the E3 and Retail builds to form a glimpse into what the beta might have looked like.
Features of this build are: Scrapped music being reimplemented, E3/beta UI, beta lighting and effects, reimplemented scrapped assets into the map, beta garage/paintshop.
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we forgot to realease 3.2 here so uhhhhhhhhh... take this newer version :)
Fixed an issue that prevented the game from creating a save file in turn making the game unplayable from a fresh save.
Features of this build are: Scrapped music being reimplemented, E3/beta UI, beta lighting, reimplemented beta garage/paintshop, and added cut VO’s back...
This Mod makes it possible to play most of the "DiRT 2" events as "Racing Events".
This mod slightly clears and upscales the "high quality" videos of CMR 2005 with Flowframes from 25-30 FPS to 50-60 FPS.
MC2 Remix utilizes Nvidia's RTX-Remix technology, offering real-time path tracing with enhanced lighting, textures, and mesh. Currently, it is in the...
This mod introduces the Honda NSX to NFSU2. This mod acts as an add-on that adds the NSX back into the game, as it was initially cut.
Hello everyone. In this version of the modification there are many changes in terms of graphics and physics. Here's a complete list of what's being added...
This mod allows you to unlock, and drive vehicles only used in cutscenes or challenges. This includes new vehicles, and different variants of vehicles...
I'm sorry for ignoring the project on this platform! Me and h1r0 have been hard at work developing this project. Later today, (1/13/24) v2.2 will be replaced by the current v3.1! From now on, we will keep updates logged and interact more on this platform!
great job on the mod! how were you able to modify the files within the .zip files? i can't find a way to decompress them.
QuickBMS, a tool used to extract 360 archives