Realguns Hardcore v1.11.2 (Zdoom)
Full Version 7 commentsThis mod combines Doom's fast and varied gameplay with more intense and tactical approach of Call of Duty. It is based on Voltlock's RGA 2 (TR12).
Change log
See the Zdoom forums thread to leave feedback.
Or Skulltage forum
This was created by by Matěj "CommanderZ" Zábský, based on Voltlock's RGA 2. You may contact him via the forums.
Known issues
Currently known bug are listed in the bug tracker.
Planned features
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This mod combines Doom's fast and varied gameplay with more intense and tactical approach of Call of Duty. It is based on Voltlock's RGA 2 (TR12).
This mod combines Doom's fast and varied gameplay with more intense and tactical approach of Call of Duty. It is based on Voltlock's RGA 2 (TR12).
The original, it was basically rips of different weapons from other series, into 2D form. It was really basic/unoriginal but it's here for you.
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eh.. saints of 2013...
I was thinking that if Doom was like CoD it would be bad. I was wrong.
Soooooooo, how do I install this? No where tells me how to install it.
IS THIS MOD DIE ????
There is any list of the new monsters? i've seen many variants of cacodemon and pinky... (Sorry for my bad english)
if there is a list (detailed) of them, please answer :D
Greetings from Peru
Cool Mod ! -Recomended!
Very good mod :)
Youtube Gameplay: /watch?v=vihMEbiBr3Q
Could you possibly provide a mod with just all the cool monster random replacements in them?
And could you make it possible for certain things like weapon accuracy and movement speed by optional?
So, what's going on with the development? Any news about 1.12 beta 3 or 1.13? Beta 2 is good, but it was done long ago.
Both forums are unavailable.