Full release of S.T.A.L.K.E.R.: Eisenkrieg. The base installation of this modification without any patches applied.
The full release of the class-based shooter modification that throws players straight into the harsh winter environment that swallows the Zone as we once knew it. Temperatures remain low, just like the chances of survival, and fighting with an enemy that cannot be seen or heard might be the least of your worries... Whatever the case, your only other option is to pick up your weapon and fight!
The full release of S.T.A.L.K.E.R.: Eisenkrieg must not be installed on top of the demo version (or vice versa) as this will most likely cause file conflicts, crashes and break many scripts within the mod. Please keep the demo version (if installed) and the full release in separate gamedata folders. See the readme.txt file included in this mod or the instructions below for guidance on installing this mod.
IMPORTANT NOTICE:
- Please make a backup copy of your gamedata folder before you use this mod. A new save game is recommended when using this mod.
ADDITIONAL NOTES:
- As part of an evolving story, S.T.A.L.K.E.R.: Eisenkrieg brings elements of the common World War II shooter to the Zone.
- Play as either a Soviet Partisan or an Axis soldier and choose from four distinctive classes for each side.
- Pick between Casual Mode and Hardcore Mode, the latter of which will put your skills to the test and the former that will allow you to slay your enemies at your own pace.
- Experience the taste of a diverse weapons arsenal that accurately treads the fine line between fun and realism, including real-life weapon names and ammunition types that primarily date back to (and prior to) the Second World War.
- Take part in an ongoing battle between the Soviet Partisans and the Axis; go it alone or stick with your allies to come out on top.
- Requires S.T.A.L.K.E.R.: Call of Chernobyl (1.4.22) to run. Not tested or adapted for other patches. Use with other patches is done so at your own risk, though frequent crashing may occur (hence the above).
- New game highly recommended.
NOTABLE ISSUES:
- Minor clipping issues may occur at high field of view (FOV) settings.
- NPC spawns may negatively affect FPS (frames per second) on low-end PC systems. Tweaking the population settings in-game via the settings menu can mitigate these issues (works best prior to starting a new game).
- Spawning items via the debug menu on lower resolutions may cause crashes (this can also sometimes occur in vanilla installations of S.T.A.L.K.E.R.: Call of Chernobyl). Resolutions of 1280x720 and 1920x1080 are recommended.
INSTALLATION:
1. Extract the .zip or .rar file for this mod. After that, copy the gamedata folder and paste it in your S.T.A.L.K.E.R.: Call of Chernobyl directory where your gamedata folder should be (as long as a gamedata folder is not already present). Make sure to back your files up!
2. Remember to have fun with it! Please tell me about your experiences with this mod.
SPECIAL THANKS TO:
- MISERY Development Ltd. (item UI icons and various weapon models, sounds and textures).
Disclaimer: None of the resources or additional content in this mod is tied to GSC Game World or the S.T.A.L.K.E.R. franchise in any way. This is just a fan-made modification made by one guy who has too much free time on his hands.
Congratulations on release!
Thanks a bunch! That means a lot!
I hope you enjoy your experience with this mod. :)
hey man, it seems that I am unable to start the game. do you have any solutions to this issue?
That's odd.
Does the game give you a crash log or does it refuse to start up altogether?
If you have a crash log, you're free to post the bottom of the log here for me to diagnose the issue for you. It'll be available via appdata > logs.
Make sure to install the latest patch for CoC first.
my game doesn't have gamedata, so I just put the mod's gamedata in the game folder?
That's correct. Just put the gamedata folder that comes in the download of this mod into the same folder as your CoC .exe and you're good to go.
Great mod not gonna lie, but i have some feedback and suggestions:
* Every class should have their dedicated armor/suit that complements their purpose (e.g. Heavy class should be able to carry more items - THIS is literally the main issue i faced lol, started the game already encumbered. )
* More equipment aside from Hot Water Pack (e.g. something that gives endurance, increased resistance, bleeding reduction)
* Better logistics. currently, resupplying is through looting corpses.
* Maybe remove the loot durability loss altogether, BUT, reduce total durability instead for all weapons to incentivize the use of repair kits.
* Maybe change graphics for various items based in CoC to make them theme friendly.
* Fix PDA map, i think.
* Maybe remove the STALKER factions, even when unused. Merc should be reskinned into something else.
* More classes?
* Probably make the scopes a bit cleaner
* Implement hazards
* Proper squad implementation, or at least command similar to Warfare mode
Being 1.0, we will definitely see more changes. Kudos for this great mod, it is unique and innovative.
Thank you for checking out this mod. I'll definitely take your feedback into account. I've been thinking of implementing different outfits for players and NPCs depending on the classes used.
For any unofficial tweaks, I'm planning on making some stuff to publish on the addons page for this mod, too. :)
it was worth the time