Decorative December Update! Peace be with you & Merry Christmas! 🎄🎁🎅❤️✝️
E1M1
- New Brightness value at the rocket launcher
- Longer Blood River + less flatness and squarish
- Aura of descending brightness around Soul Sphere/ Computer Map 🔵🖥️
- Hell Knight gets replaced with Baron on Hard difficulty
- Bigger circle of brightness at the shotgun shell and bandage room
- That same room got new textures, a monitor on the wall, some plasma ammo and a blue cross
- Some rocket ammo, inside the trap cave
- A candle inside the wall, opposite to the blue key
- Candelabra at Exit, have some more space around it
- Added several dead marines across the map
- The twitching impaled human in the dark maze, is now in a small slab
- Added several candles in the hallways of the maze
- Wall decoration with light effect next to the group of idle imps + Soil at the stalagmites
- Texture changes at the Rocket/Plasma ammo secret
- Additional room height at the camp fire maze room, the entries got a bit wider
- Opposite side of the exit door now have a panel of lights
- The Sergeant Guard of the infirmary is replaced with a Chaingunner on hard difficulty
- A Squad leader Hell Knight joins the pack of imps on hard difficulty
E1M2
- Removing vertices- Chaingun Secret, reol/counter med ammo box
- Candle raised by desire - Brighter and flicker
- Blue Armor Secret - Candles inside the walls
- A table for the ammo clips in the Armory - Minor decorations, tech monitor at rocket rack... Nice Colours!
- Red Fire Alter Infront of The Red Skull Key & Replaced marble
- Finished the cave entrance, SP_DUDE6- Minor texture fix
- More Rockyness in the Cyberdemon Lair and some tall firesticks- Hell Knight guarding Red Key gets replaced with Baron on Hard difficulty
- Soul Sphere Brightness
E1M3
- Trap at Green Armor
- Skull decoration and texture changes at the first teleporter destination
- Pit Fix
- Additional first-aid at several locations
- Crosses inside the walls at the starting area
E1M4
- Hell Knight replaced with Baron on Hard difficulty
E1M5
- Second Cyber Demon lair, less Minecraft looking and huge amount of new details, decorations and textures
- Main Hall Candelabra light work
- Boring Ammo room is less boring - Cross of Saint Peter + Firestick ✝️🔥✝️
- At the elevated BFG room, there is now a Fire Blue portal close by ❤️🔥💙
- Main Lair: Added hanging dudes + firesticks
- Secondary room and way of entry into the storage room both doorways are wider
- Additional Health at the top of the long elevator
- The two rows of armor bonus on the way to the elevator now have a row of health bonus in the middle
- The wooden texture has been replaced in the storage room, added some new details, monitors and wires
- Added Additional steps on the Red Skull Key Platform
E1M9
- I need more TP for my bunghole! I am a gringo! I have no bunghole
- Couch and table is added into the hotel and several more explosive barrels (It's gutter oil)
- New textures- Several new candles light up the path towards the blue gate
- Added a few "cups" containing a brown liquid, is this coffee EVIL?
Misc.
- Custom Difficulty: One Shot One Kill: Decreased damage multiplier