unreal zelda mm rc6
Full VersionMight be final version. Also more performance friendly than rc5. This has both with and without RTGI versions. If you get issues with depth or ambient...
This is a Realistic ReShade shader for N64 games, developed on Majora's Mask. If your ambient occlusion or depth detection is not working, try the gliden64 graphics plugin for project64 with the settings in the screenshot for depth buffer settings. This took a while to get the right balance with minimal issues. Uses Marty's 0.36.1 RTGI, possible to find in his discord through his Patreon, it is optional.
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Might be final version. Also more performance friendly than rc5. This has both with and without RTGI versions. If you get issues with depth or ambient...
This version may be better than the last and I'm pretty sure the last version had some issue with over-brightening sometimes.
Watch Nerrel's video about Majora's Mask texture mods to learn more about setting this up if you have issues, use the installer, download reshade and...
This includes some extra stopping points, rc1, 2, 3. Just for curiosity's sake.
This mod increases definition and clarity without changing the aspect of the original artwork, the best experience while in-game!
The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with...
This mod is meant to replace most of the Bully's textures, giving the game a new look.
Upscaled six times, this version looks very close to the original classic look and it is not intended to be a UHD mod but rather to be the same as the...
Various Legend of Zelda romhacks I am commissioning will be posted here
Timeless 64 is a modification of the Nintendo 64 ROM 'The Legend of Zelda: Ocarina of Time'. It is an experiment in storytelling. Timeless 64 features...
thanks!