WeaponMod
Patch 2 commentsThis modification is for full version DarthMod You just replace DME_AUM.pack, DME_darthmod.pack for this version file. And you can play. Add new guns...
Add new guns for ships. - 8lb long gun (for all) - 8lb standard gun (for all) - 16lb long gun (for russia) - 16lb standard gun (for Russia) - 30lb long gun (for France) - 30lb standard gun (for France) - 36lb long gun (for France, Russia, Spain) - 36lb standard gun (for France, Russia, Spain) - 24lb long carronade gun (for Russia) - 24lb standard carronade gun (for Russia) - 30lb long carronade gun (for France) - 30lb standard carronade gun (for France) - 36lb long carronade gun (for France, Russia, Spain) - 36lb standard carronade gun (for France, Russia, Spain) - 68lb long carronade gun (for Britain, USA) - 68lb standard carronade gun (for Britain, USA) Modify turn of builds (the time is now for play 4 turn on year), range, damage and reaload time for all weapons. Land artillery 4x and 6x (4 guns x 4 = 16 guns, 6 guns x 6 = 36 guns) more now for guns, howitzers, mortars etc... Additional I attached UnitData.xls (data for Civilization 3 and Empire Total War
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This modification is for full version DarthMod You just replace DME_AUM.pack, DME_darthmod.pack for this version file. And you can play. Add new guns...
This mod will give you New Spain if you play with Spain, the Thirteen Colonies if you play with Great Britain and the Louisiana if you play with France...
This "adds" Switzerland to the Grand Campaign by sacrificing the Knights of St John and replacing some stuff with the data i found within the Actual Switzerland...
ADDITIONAL UNITS MOD (AUM-EMP) 3.7 - adds 90 custom units, 32 custom ships, 4 Field Marshalls and 63 ORNAMENTUM units to Empire Total War. >>> Four AUM...
New garrisons for Vanilla Empire Total War. Warpath units as garrison and unlocked for AI in the main campaign. Three vanilla units (Miquelets, Clansmen...
A mod pack that contains a series of mods that I have developed for mainly aesthetic appeal.
A Proper Empire balances combat, morale, and battlefield effects. Pricing changes in units, buildings, and research costs will challenge you but new units...