Current version is 1.1. Readme file is included in .zip archive. This file has more information about the mod and few screenshots. Short summary of the mod: 17 new locations + additions to the existent locations More than 600 new monsters/NPCs More than 500 new items Re-balancing of classes, magic tree, spells, items, monsters New textures New monster models and skins Every item in the game has a unique icon Several new spells. Some are only usable by enemies, but some can be used by player via items Several new side-quests New NPCs and traders, and they even have voice lines  Some new sounds (mostly for monsters and new spells) New loading screens for all locations

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Wizardry 8 Expanded 1.1

Wizardry 8 Expanded 1.1

Full Version 15 comments

Readme file is included in .zip archive. This file has more information about the mod and few screenshots. Short summary of the mod: 17 new locations...

Wizardry 8 Expanded High Res

Wizardry 8 Expanded High Res

Patch 2 comments

High res textures for Expanded Mod for those who want to have them. :)Warning: download them only if you have a really strong PC and expect to have no...

Wizardry 8 Expanded

Wizardry 8 Expanded

Full Version 8 comments

This is an outdated version of the mod. Please, download version 1.1 for better experience. Readme file is included in .zip archive. This file has more...

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SwiftyMagee
SwiftyMagee - - 331 comments

If you are trying to play Expanded 1.1 on top of the latest 1.28 Fan Patch and are having issues, here are the steps I followed...

1. Download the 1.28 fan patch zip file from here: Postcount.net

2. After downloading the zip file, extract the zip to your Wizardry 8 main directory. Replace all files when asked. One of the new files should be "Wiz8_v128.exe".

3. Double-click the "Wiz8_v128" executable to launch the 1.28 fan patch launcher. In this launcher, click on the "Check for updates" button to download any updates to the fan patch. The update install window will be in German, but just make sure the dropdown list is pointing towards your Wizardry 8 folder and click the left button to update. Keep doing this process until the fan patch is completely up-to-date.

4. You have now fully updated the 1.28 fan patch. Close the fan patch launcher. Now go back to your Wizardry 8 directory. There should be a folder labeled "ParallelWorld". Remember this folder, as it's important to what we want to do.

5. If you haven't already, download the Wizardry 8 Expanded 1.1 mod from Moddb. Once you've downloaded it, open the zip file, then open the "Wizardry 8 Expanded 1.1" folder located inside. In that folder will be a "Wizardry 8" folder...extract THAT folder to the "ParallelWorld" folder. The "Wizardry 8" folder and it's contents are the only files you need from this zip.

6. Once you've extracted the "Wizardry 8" folder to the "ParallelWorld" directory, I'd rename the folder to something else like "Wizardry 8 Expanded 1.1". I don't think the rename is necessary but it could reduce some confusion.

7. Now launch the 1.28 fan patch again (double-click on "Wiz8_v128.exe") and click on the "Parallel world" button. In the window that opens, there will be a column on the left listing any mods that you have located in the "ParallelWorld" folder. Click on the Expanded 1.1 mod (it should be right underneath the "Original" option in the column) and hit the "Save" button near the bottom of the window.

8. On the main fan patch launcher window, click the "Play" button. You should now be playing the Wizardry 8 Expanded 1.1 mod on top of the 1.28 fan patch. You'll know if you did everything right if you see text like "Wizardry 8 Expanded 1.1 v1.2.8 (build 6370)" at the top of the main menu screen. The build number may be different if you downloaded a more up-to-date version of the fan patch that has released since the typing of this comment. But regardless, you'll be playing Expanded 1.1 with all the improvements of the latest version of the fan patch!

If the game's graphics or sound are weird, or if you don't like the screen ratio, double-click on the "3DSetup1_28c.exe" file in your Wizardry 8 directory to adjust what render you're using to play. I found that the DirectX7_1 option worked the best for me at higher screen resolutions. That lets me run the game past 1024 x 768 while still being able to watch the game's cutscenes. And for sound I choose Miles Fast 2D Positional Audio.

One last tip: I mentioned this in a previous Moddb comment, but if you are experiencing frequent crashes with the Expanded mod - particularly while accessing your party inventory - try downloading the NTCore 4GB patch ( Ntcore.com ) and patching the files "Wiz8_v128.exe" and "Wiz8.exe" in your main Wizardry 8 directory. Then patch the files "Wiz8_v128_eng.exe" and "Wiz8_v128_rus.exe" that are in the Expanded 1.1 folder you extracted to the "ParallelWorld" folder.

The NTCore 4GB patch will allow all these x86 executables to access more virtual memory. Before using this patch, I was getting regular crashes when using the party inventory. After using this patch, I've played for hours and have yet to experience one crash.

So that's it. Sorry the post was so long but I hope this helps anyone out there who wants to play this cool mod on top of the latest version of the 1.28 fan patch without getting any errors.

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Guest
Guest - - 692,286 comments

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Inanna
Inanna - - 1 comments

Same. Firt half of lower monastery was okay for me, then the crashes became so frequent that its competely unplayable.:(
Maybe its the GOG version?

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neonight1986
neonight1986 - - 2 comments

Love the mod so far. Having several crashes not sure if is because i didnt install something correctly, plan to reinstall things just to make sure.

So far you have a ton of items that look like they should merge to make stuff, do you have a list of such items for anyone who wants a spoiler list? or any walkthrough or guide for it?

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bapho1531848231
bapho1531848231 - - 5 comments

would also be very interested in a Walkthrough, FAQ, Gadget + Alch recipe list. Sometimes I feel a bit overwhelmed by the newly added content. For example: I do not have the slightest of clue how the f I open the door in the upper monastery to the teleporter. Although it's activated I can't open it from either side?! Is there a switch, a key or something else I'm missing?

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Guest
Guest - - 692,286 comments

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Guest
Guest - - 692,286 comments

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FrankieStardust Creator
FrankieStardust - - 3 comments

Version 1.1 is out today. :)

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FrankieStardust Creator
FrankieStardust - - 3 comments

Hello!
comment from Dec 29: can you please elaborate a little bit further on Rapax Basement bug? Do you get any message, or the game just crashes? I will look into it for my next patch.

comment from Jan 7: you need to have a fishing rod in your inventory (you can buy it from Leep) and click on fishing rods in location, if you're lucky enough, you'll get some fish. :) Better the fishing rod, better the results.
But the game should tell you that in messages. Did they not appear when you click on fishing rod in Monastery?

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neonight1986
neonight1986 - - 2 comments

The Set portal spell appears to be bugged, not 100% sure why or how to fix. also there are items that say you can combind them that you cant, (code isnt set in cosmic forge)

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Guest
Guest - - 692,286 comments

Push 1 after you select the spell.

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MRD6
MRD6 - - 2 comments

Nothing happens.

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MRD6
MRD6 - - 2 comments

Wait, it worked if I hover my mouse over the black circle.

Thanks

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