Brutal Wolfenstein 3D
First Person ShooterA mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course...
Wolfenstein: Enigma is a remake of Wolfenstein 3D on the GZDoom engine. It retells the entire classic trilogy with inspirations not only from other Wolfenstein games in the series but similar ones alike such as Return to Castle Wolfenstein, Wolfenstein 2009 (Raven Software), and Rise of the Triad. Various other Wolfenstein mods are inspired for this mod, especially Blade of Agony.
It is the year 1943, and the war have reached it's peak. The Allied forces have begun making their next moves in North Africa, and the Soviets are pushing back the Germans from the Eastern Front. The tides of war have turned, and Hitler's victory became nothing but another dream in his twisted mind, while the Heart of the Reich is slowly on the brink of collapse. But the Nazis, still refuse to capitulate, have grown obsessed with human experimentations, occult artifacts and special projects, in a way that would achieve their final victory. The Allied leaders reject this possibility as nonsense or mystic mumbo jumbo; yet, some still fear what the Fuhrer is up to. The situation is uncertain, but a little shed of hope can light the darkness within.
You are a member of a team of special operatives known as the Task Force: Gray Knights, working for the joint American and British Office of the Secret Actions. An agency that is dedicated to pursue clandestine operations behind enemy lines. While B.J. Blazkowicz is one of their prestigious agents, there were several other members that managed to prove themselves worthy to be a part of the agency. As the OSA have become more interested with human experiments, occult and special projects, there would a certain event that would soon change your role permanently, and you must do whatever it takes to win the war against the Nazis...
This mod is currently in W.I.P and things are subject to change as things get developed later on.
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A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course...
••• 3 Packs : T64 Hud, T64 Monsters and T64 Weapons •••
Gameplay modification for GZDoom source port, that adds ~295 new humanoid buddies equipped with modern arsenal. This little project can be viewed as standalone...
An almost-faithful recreation of Wolfenstein 3D in the DOOM 2 engine.
Blade of Agony is a story-driven FPS. The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and...
So this is a monster pack that was built with Doom 1 and Doom 2 single player campaign progress in mind. It changes many aspects of the monsters and was...
Made an account just to say that I am a huge Wolf3D fanatic and I am very excited to try this out
I was a long fan of Wolf3D during my young days and have played multiple mods from DOS to SDL which overtime, it gave me a dream of creating a mod from originally SDL port until I decided to switch to GZDoom instead.
Besides that thing I mentioned, I appreciate the comment.
I can't wait to try this .
Demo release is already being planned but I cannot say when since I'm still working on it solo and it hasn't been really easy which it explains why progress has been real slow for a long time now.
Can't wait!
Yo ya lo hiba a descargar :(
Sigue con el Mod seguro te quedara genial!!! :D
Wow!
Damn that's AWESOME !!!
Great news!