Tag "movement"  (0 - 30 of 48)
Troop Movement (Beta)

Troop Movement (Beta)

Download

Troop Movement (Beta) by Penguin_Unit is another space map but this space map seems a bit more hectic and frigates seem to crash into each other and twitch...

Stalker Movement Improvements

Stalker Movement Improvements

Download

Are you sick of moving like a snail? Are you tired of bumping into other Stalkers when you really shouldn't? Do you get annoyed hearing your character...

Battle Balls

Battle Balls

Game

Battle Balls is an action-packed game where you get to control a high-tech ball mech, zooming around crazy loops and twists like you're on a giant gravity-defying...

CoralWave

CoralWave

Company

A developer of third person shooter games including Battle Balls.

To roll or not to roll the camera?

To roll or not to roll the camera?

News

The greatest thing about other people having a look at your game is that they most likely find something you are just not aware of. The camera is the...

Somewhat Realistic Movement (GUNSLINGER)

Somewhat Realistic Movement (GUNSLINGER)

Download

Slows down movement slightly compared to vanilla Call of Pripyat values, for a more realistic feel.

LegacyStrike

LegacyStrike

Mod

Play 2015 CS:GO PUGs with friends old and new on LegacyStrike.

[MODDED EXES] Gotta Go Fast Extended v1.3.1

[MODDED EXES] Gotta Go Fast Extended v1.3.1

Download

Grok's Gotta Go Fast but with customizable player walk, crouch, prone, climb, lean and ads speed

Actor.ltx Edits Simplified

Actor.ltx Edits Simplified

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A personal edit of 3 addons in DLTX format. Player burn resistance, movement speed, colision and stamina are affected. Similar addons will also be listed...

Re:Mobilize - Re:Thinking Quake Level Design

Re:Mobilize - Re:Thinking Quake Level Design

Feature

Bounce. Climb. Hook. Re:Mobilize is a Quake modification that introduces three new movement-based mechanics to the game, opening up devious new challenges...

Brutal Doom: RELOADED

Brutal Doom: RELOADED

Mod

This is a mod i've worked on for the past 3 weeks, and is my first serious project since I started learning about doom modding like 3 weeks ago! (yeah...

The Berries are a Lie

The Berries are a Lie

Mod

The Berries are a Lie is a modification of Portal inspired by the Celeste Mode in Krzyhau's Speedrun Mod for Portal 2 that uses mechanics from the award-winning...

(#19 Dev Diary) Balancing the character movement

(#19 Dev Diary) Balancing the character movement

News

How do we balance character movement in Elfscape: Ancestors. Videos of movement controls with different parameters.

Quake air movement mod 1.1

Quake air movement mod 1.1

Download

multiplayer wasn't working, so i fixed that because it was desyncing.

Quake airstrafing mod

Quake airstrafing mod

Mod

The magic mod i have seen people ask for, i thought: "why not try porting quake airstrafing to gzdoom?" so i did. it even has a simple test map for testing...

Saving Mr. Sparkles Announcement Trailer

Saving Mr. Sparkles Announcement Trailer

News

Finally have enough art to show gameplay! It's a challenging platformer where you have to build momentum by jumping on slopes.

Saving Mr. Sparkles

Saving Mr. Sparkles

Game

Saving Mr. Sparkles is a tough platformer where you have to use slopes to build your momentum in order to beat short but challenging levels.

Rat Dungeon is Here!

Rat Dungeon is Here!

News

Rat Dungeon version 1.2 is available for download under the files section of this page!

Rat Dungeon - Release (version 1.2)

Rat Dungeon - Release (version 1.2)

Download

The official release build of Rat Dungeon! Install instructions packaged with the game and on this page.

Rat Dungeon Release

Rat Dungeon Release

News

Rat Dungeon release version 1.2 is available for download on April 20, 2020!

Rat Dungeon

Rat Dungeon

Mod

Rat Dungeon fundamentally changes the way that players move in Half-Life 2: Deathmatch. Movement is faster, you jump higher, and techniques such as surfing...

The Puppet Master - The development of the AI system for The Riftbreaker

The Puppet Master - The development of the AI system for The Riftbreaker

Feature

In the article we describe the process of developing the AI system for our upcoming game, The Riftbreaker. Working with your own tech can lead to some...

Cover System - Advanced Cover Movement & Inclines (DevLog #7)

Cover System - Advanced Cover Movement & Inclines (DevLog #7)

News

Implementation details for move out of cover, SWAT from cover-to-cover, and vault cover while sliding. Also a high-level overview of how I got cover movement...

Cover System - Vaulting Cover & Efficient Movement (DevLog #5)

Cover System - Vaulting Cover & Efficient Movement (DevLog #5)

News

Some details on my vaulting cover implementation, additional decision on how to handle aiming in cover (and why the decision was made), and new options...

Cover System - Basic Movement (DevLog #3)

Cover System - Basic Movement (DevLog #3)

News

Brief discussion on some updates I've made to my original cover system implementation ideas, and details on where I'm at with movement in cover.

Telefrag VR with cross-platform PvP Multiplayer

Telefrag VR with cross-platform PvP Multiplayer

News

Telefrag VR with Crossplay PvP - Play matched with Oculus Rift, HTC Vive, PlayStation VR and Windows Mixed Reality Owners.

Telefrag VR: Dev Update - We're adding smooth movement

Telefrag VR: Dev Update - We're adding smooth movement

News

As promised, we considered players feedback regarding in-game steering during open beta phase. Today we'd like to share with you fresh news. We're adding...

Devblog 02: The need for testers

Devblog 02: The need for testers

News

In this update I show off some of the movement and combat system, I talk about needing testers for the Prototype Build 0.01, and I explain what Prototype...

Food usage and pickups

Food usage and pickups

Feature

You need food to move and progress, this is the basic resource of the game.

Legacy 9/30/2017 Downloads

Legacy 9/30/2017 Downloads

Download

New Legacy builds! Minor tweak to flag drag (should fly a bit further), carbine shots go through the crease railing (was a bug). Windows, Mac, and Linux...

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