We trained a neural network to kill...
As an agent of the bureau, contact and investigate paranormal entities. The game cycle includes clear and sequential stages of investigation and exorcism, the success of which depends on effective teamwork and... your survival.
Players have the opportunity to comprehensively develop their characters and their abilities through:
Instead of a boring devlog here is a sketch with small piece of humour and demonstration of the current result of work on the Lobby location in the future co-op horror "Bureau of Contacts" - the first game where a neural network will kill you for saying the wrong words, and you yourself can act as a psychotherapist to a ghost.
Work continues on "Bureau of Contacts", the first game where a neural network is trained to kill. So how exactly does the neural network operate there?
We started our work on “Bureau of Contacts” with small experiments on the possibilities of modern AI technologies, and in the end we trained a neural...
The closer release date (June 2024), the more scary is the game. But, to leave all the scary stuff to the players, our team decided to show the current...