The Lobby in the game, which is the office of the Bureau of Contacts, is the only non-scary place and the only island of safety (before we change our minds) for players to relax between scary missions.
For its demonstration we refused from boring screenshots. But unexpectedly for ourselves we got something like a mini-sketch.
The ghost itself in "Bureau of Contacts" is terrifying due to the fact that thanks to generative technologies its behavior is even closer to human behavior. However, this was not enough for us, so various additional effects will be used for atmospheric and intimidating players. In particular, light effects.
And again we have a sketch, albeit on a separate topic, but demonstrating exactly the light effects.