Platformer Elfscape: Ancestors is telling the story of a temple Guardian. She is asleep, waiting for the prophecy to come true - when the Chosen One shall descend underground, he'll fight a victorious battle against a Demon. One day, the Guardian is awakened, and she quickly realises the Chosen one is nowhere in sight. She needs to find him, and quickly - her life energy depends on it. Elfscape: Ancestors brings 24 levels, distributed into 6 environments, through which you'll be accompanied by an epic story told through visual-novel-like elements. Supported using public funding by Slovak Arts Council (www.fpu.sk)

Post article RSS Articles  (0 - 30 of 71)
(#72 Dev Diary) Hello world! Hello Steam!

(#72 Dev Diary) Hello world! Hello Steam!

News

Exciting news! You can now wishlist Elfscape:Ancestors on Steam! :)

(#74 Dev Diary) Feeling moody

(#74 Dev Diary) Feeling moody

News

The many faces of our main characters based on their mood.

(#73 Dev Diary) From Industrial Gloom to Natural Bloom

(#73 Dev Diary) From Industrial Gloom to Natural Bloom

News

Update about the plants' animation in red environment.

(#71 Dev Diary) Mechanical moves

(#71 Dev Diary) Mechanical moves

News

Hi :) Continuing presenting the moving elements from some more level environments.

(#70 Dev Diary) Capsule designs

(#70 Dev Diary) Capsule designs

News

Hi :) We're bugfixing and designing our Steam capsule, hoping that we can finish the game soon!

(#69 Dev Diary) Fabulous flora

(#69 Dev Diary) Fabulous flora

News

Hi! This is a small graphics update about new environmental elements in our levels :)

(#68 Dev Diary) Everything's a work in progress

(#68 Dev Diary) Everything's a work in progress

News

Small work in progress update about soundtrack and design.

(#67 Dev Diary) Pondering the orb

(#67 Dev Diary) Pondering the orb

News

Hi! Discover more about our orb enemy unit and it's "roomba" system.

(#66 Dev Diary) Easy peasy lemon squeezy

(#66 Dev Diary) Easy peasy lemon squeezy

News

Hi :) Our game will have three difficulty options, and a nice design to them!

(#65 Dev Diary) Danger zone

(#65 Dev Diary) Danger zone

News

Hi! This is a graphics update and also a soundtrack update. Come listen to some tunes :)

(#64 Dev Diary) Return of the keeper of the shop

(#64 Dev Diary) Return of the keeper of the shop

News

Hi :) This developer's diary is about the shopkeeper's wares and also has a short video of the functioning shop.

(#63 Dev Diary) Communication nuances

(#63 Dev Diary) Communication nuances

News

Hii :) This is about a new UI update for the characters' text boxes.

(#62 Dev Diary) Elfscape's new clothes

(#62 Dev Diary) Elfscape's new clothes

News

We're doing sort of a "rebranding", so we're happy to present you are new logo, profile and title pic :)

(#61 Dev Diary) First levels first

(#61 Dev Diary) First levels first

News

Overview of the first level with added original soundtrack.

(#60 Dev Diary) Responsive responsibilities

(#60 Dev Diary) Responsive responsibilities

News

A sneak peak at our new logo plus in game loading screen and title game page menu.

(#59 Dev Diary) Looking stylish

(#59 Dev Diary) Looking stylish

News

We've added new skin upgrades to the in-game shop, so you can alter your appearance and play in style.

(#58 Dev Diary) Logo logistics

(#58 Dev Diary) Logo logistics

News

We're redesigning our current logo - you can help us choose the best one.

(#57 Dev Diary) Unskirted

(#57 Dev Diary) Unskirted

News

We get a bug, you get a bug, everyone gets some bugs! Just a short funny dev diary.

(#56 Dev Diary) Teaser

(#56 Dev Diary) Teaser

News

A short teaser of the game with showed gameplay and story part.

(#55 Dev Diary) New adventures await!

(#55 Dev Diary) New adventures await!

News

Introducing three new level together with their map tiles:)

(#54 Dev Diary) Armed to the teeth

(#54 Dev Diary) Armed to the teeth

News

Small article about how the changing story affects the player character and level environment.

(#53 Dev Diary) Elfscape's elegant emporium

(#53 Dev Diary) Elfscape's elegant emporium

News

Hi! this is a graphics diary about the shop UI development process.

(#52 Dev Diary) The keeper of the shop

(#52 Dev Diary) The keeper of the shop

News

Hi! We've added some new city upgrades to the shop. And there's also an introduction of our shopkeeper!

(#51 Dev Diary) Throne room rumble

(#51 Dev Diary) Throne room rumble

News

Hi! We up-scaled our throne room in the first level to be more majestic. Come take a look :)

(#50 Dev Diary) Game Days 2022

(#50 Dev Diary) Game Days 2022

News

We attended a videogame festival in Slovakia so we decided to write a small report for you :)

(#49 Dev Diary) Behind blue eyes

(#49 Dev Diary) Behind blue eyes

News

Small graphics update with some in-game screenshots:)

(#48 Dev Diary) Tree journey

(#48 Dev Diary) Tree journey

News

Hi :) We've finished the skill-tree design for map upgrades, come take a look!

(#47 Dev Diary) Map travels

(#47 Dev Diary) Map travels

News 1 comment

Hello! We're still working on our map, so we're bringing you an article about the map upgrades (with nice pictures!).

(#46 Dev Diary) Are you worthy?

(#46 Dev Diary) Are you worthy?

News

Hi, this is a small update with reworked animation for the weapon.

(#45 Dev Diary) Level up for your map

(#45 Dev Diary) Level up for your map

News

Hello! Today we're gonna talk about the mechanic of our map skill-tree and it's different proposed designs.