Call of The Zone is a standalone modification for S.T.A.L.K.E.R. – Call of Pripyat that allows you to explore the Chernobyl Exclusion Zone – a desolate and highly contaminated region of Ukraine that has been abandoned and closed off for decades ever since the 1986 Chernobyl disaster. What has been going on in this irradiated wasteland since then? There are no shortage of rumors and conspiracy theories, each more fantastic than the last. Rumors of mutated wildlife, brainwashed cults, secret experiments, and unexplainable paranormal events abound, as do promises of great riches and wildest dreams coming true for those who are daring or desperate enough to try to break through the cordon. You are about to find out for yourself what is true and what is yet undiscovered, and experience for yourself all the Zone has to offer... or to take from you.
Mahzra's AO3 Ballistics (modified) + Ammo revised, for vanilla CotZ ONLY
simple color correction that gives cs members little bit of camouflage. arms and hand textures included.
adds a little bit of variety to FWR while maintaining that classic look
Stalker Weapon Reanimation is a weapon mod that updates models and animations for all weapons.
removes blue and green colors from Duty outfits, and makes red color a little bit brownish. Also all duty members wear full gloves.
removes blue and orange colors from freedom outfits, exos and seva suits.
For Arsenal Overhaul 3.1. Fixes the dislocated left thumb on the Mosin Nagant.
Old but Gold textures for CotZ foliage (trees, bushes, grass). Low res, DX8.
I made this for personal use like forever ago but i figured i might as well upload it since SoC relations make the most sense. Be sure to use it with...
realistic ammo weight, 20% less AP, cost/price & damage and impulse tweaked, bullet holes and MORE...
Replaces hand models, weapon inventory icons and weapon textures with their original trilogy and build counterparts
readjusting/editing items for my personal taste, to make CotZ (+AO3) piece-of-cake experience more engaging and somewhat challenging. easy to edit/install/uninstall...
Makes anomalies, explosions, dust clouds and emissions more visually appealing and intense.
A script edit for Simple Mask HUD. HUD should no longer be blocked by mask textures.
Improves, expands and / or extends pretty much every gameplay mechanic in Call of The Zone. It's fast, it's fun and it's fresh.
Zombies are completely fried, so much they can't adhere to the basics of combat. Stalkers are not fried but they no longer possess mythical cat-eyes of...
COTZ repack centered around visual upgrades, challenge, content, and quality of life. This pack is standalone, meaning that you do not require an existing...
a compatibility patch part of my COTZ modpack, The Harmont Flavor, currently available on c-conciousness in a stable, playable, feature complete 1.1.5...
Who needs so many guns? A diet version of the Arsenal Overhaul addon of Call of Chernobyl for DoctorX's Call of the Zone 1.2. [Download Minor patches...
You will no longer get blocked by your dumb companions or some random NPCs
using ironsight weapon sway of CoP which is more intensified than vanilla CotZ/CotZ
fixing the 1st person view of unsatisfied sprinting animation of some weapons in AO
fix sprinting animation for binocular, knife, bolt and add running anim for artifact detector(optional)
Corrects scope aspect ratio to 16:9, adds zoom scopes, improves handling, rate of fire and ballistics. It's pretty cool.
A custom main menu theme set in the Agroprom Underground starting tunnel.
Press B to Bullet Time. Do something ridiculous. Press B to not Bullet Time. Die in style.
Kind of a quick and dirty port of TRX: Sounds Revamp for Call of Chernobyl. Improves the Zone's ambience. It's sp00ky.
Improves all Zone textures, from ground to grass to trees to skies to buildings and props and vehicles and NPCs. (Almost) no performance impact.
Contains ManGun fix and a number of OPTIONAL adjustments --ManGun now identifies properly as Duty and repairs/upgrades as he should. --Adjustments to...