This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

Description

A new Petroglyph Patch, a new Remake update! Winter has come and is just about out the door but that just means there's room for Remake in your heart.

Preview
EAW Remake Version 3.5 (Full Build)
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NodGuy
NodGuy - - 459 comments

Sweet!

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Guest
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joke-instructor
joke-instructor - - 11 comments

I understand the AotR team having captain Sh.. in their version as he's been playing and praising their mod for months on end.. But you? It seems like an out of place call for attention for an excellent piece of work that really has no need for a youtuber making a video about it every few years.

Still and forever on hoping for a remake of direct hull damage effects to show metal pieces coming out of impact points, but very happy to see you still rocking your impressive project and very much looking forward to seeing what Petroglyph's recent update to their 15 gooddam years old game will enable you to do!

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EmperorNiko Author
EmperorNiko - - 1,731 comments

There's alot of out of place things in the mod we do for fun. C&C Generals voice lines, out of time units, jokes in the tooltips, joke units, and Inversions from alternate and other universes.
Shack was just another one of those fun things and it had nothing to do with him doing videos for the mod. He doesnt even do it very often but maybe one around release of an update.
Shack is mostly in because we and AOTR share basically everything between eachother we want and one of the devs on our team who talked with Shack at the time had brought it up and some of us are fans so since 90% of the work was done by AOTR we added it with some of our own spin on it.

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joke-instructor
joke-instructor - - 11 comments

You just made this really hard on me keeping a neutral perspective mentioning C&C Generals! ;)

Thank you EmperorNiko for actually taking your time allowing me an insight in your motives - I really do appreaciate that!

I admit I found this decision of yours bewildering as I'm not really a great fan of the youtuber in question.

I however ask you to not take my comment wrong: I have been following your project for years and - I openly admit - I had a hard time believing this was still the same bloody engine I played myself when first seeing your mod. I had to download and check myself just to believe this was "just" a mod.
Nevermind me being a bit alienated by what I commented on, I have nothing but admiration and great respect for the work you have done.
This is directed to both you and Jeronimo as well as the AotR team - I have been watching and admiring the work of Steiner and his team from very early on, too and blame you all for at least
1900 of my 2000 hours spent in this game during several decades!

...and I still think you should steal their direct Turbolaser-Hull damage effects ;D

Have a good evening sir

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Aetherial87
Aetherial87 - - 449 comments

Maybe in the next version the Venator can be replaced with a sailing catamaran. XD

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EmperorNiko Author
EmperorNiko - - 1,731 comments

Funny enough we have a joke model of an ISD totally covered in solar sails. It's not used right now. But we have it.

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Kasderan
Kasderan - - 73 comments

I am a big fan of both Shack and the Lib and I happen to be a dev, thats why I added it lol That is the reason for most of the more random **** we add to the project, like Reapers and such

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Matrix_Black
Matrix_Black - - 1 comments

cuando van a crear una version fuera de steam? :3

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Drewoid13
Drewoid13 - - 3 comments

I gotta say. Mod is awesome; and I love it better with ground battles off. I just want spaceships :P :P

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MatthewKnight1381
MatthewKnight1381 - - 120 comments

It threw me out of the game without any error, any ideas?

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Guest
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Dumbrarere
Dumbrarere - - 29 comments

Unfortunately, if you're playing on the retail version of the game, you're are going to face serious instability issues due to the game having memory leaks when playing large mods. It is recommended that you get the Steam version of the game.

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MatthewKnight1381
MatthewKnight1381 - - 120 comments

I already have

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Aenarion_
Aenarion_ - - 1,633 comments

Make sure to apply Large Address Aware to your game's executable file. It should fix some of the issues you're facing.

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dendi355
dendi355 - - 1 comments

The game closes :((

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Roka01
Roka01 - - 1 comments

authors please make the installation guide for all versions of the game please(GOG,Disk and steam)

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Guest
Guest - - 689,684 comments

Can someone give me a little explanation of how to install the mod since putting it in the mods folder of my game and starting it closes the game

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bdl1024
bdl1024 - - 22 comments

I don't see the retail disc version .bat file to place in the folder to start. Only the 'remake booster steam' .bat file...

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Guest
Guest - - 689,684 comments

I've installed the mod on two PCs, both using the retail disk version, but the game just won't start. All that happens is I get the old title / loading screen for about 10 seconds then it just dumps me back to the desktop with no error message shown. I've watched videos and read posts and everything looks to be installed properly and the batch file has the correct locations but nothing works, despite two fresh installs on each. Help!

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itsme-rei
itsme-rei - - 1 comments

Well, my game version is GoG.
I've followed every step in the installation guide, Every time I start the game it crashed to Desktop without any sign of error, But the Vanilla is fine BTW.

I may have done something incorrectly, I presume.

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Fedaygin
Fedaygin - - 128 comments

Yeah this seems to be quite common so you're prob. not doing anything wrong with installation phase.

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razor1470
razor1470 - - 11 comments

Doesn't work with GOG version and the only .bat is steam booster

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ab2531
ab2531 - - 1,596 comments

Nice update! The invasion is maybe a little too late now since I managed to finish one game in the full map without even triggering it.

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Bolnazar
Bolnazar - - 54 comments

Why do you need Admiral Ozzel if it dies even from a destroyer ?

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MDM2
MDM2 - - 8 comments

hi i can use with GOG version this mod??

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ZackZeed
ZackZeed - - 201 comments

It's both hilarious and disappointing how many people are complaining over that This update of the mod won't work with any other version than steam, any steam problems yet? No? Well of course! This update is for steam only because of the Petroglyph update!

I might be wrong here but I'm pretty sure that's what's behind this update, I mean, if the description isn't obvious then I don't know.

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DanielVader12
DanielVader12 - - 6 comments

Except the description says it is meant to work with non-steam versions, before including the new stuff from the patch:

"To give everyone who does not own the game on Steam a chance to play Remake with the bugfixes made for 4.0, we are releasing this final 3.5 Version."

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MatthewKnight1381
MatthewKnight1381 - - 120 comments

It is very disappointing don't you think?

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jasoncox01
jasoncox01 - - 3 comments

Per the description, this is supposed to work with the GOG version of the game, yet there is no .bat that works with the GOG file paths. Any assistance would be appreciated.

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Guest
Guest - - 689,684 comments

Game is crashing after run - just load screen before main menu and welcome to the desctop!!!!

And nothing change it!
Steam, or non-steam version. 4gb hotfix - nothing works!

you see first screen with empire/rebel logo and game crashes to the desctop!

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jasoncox01
jasoncox01 - - 3 comments

GOG users:
I found the patch in the 3.3 update and applied it. I then copied the .bat file, renamed it, and then edited it in text edit to change the file path for the .exe file to match that of the swfoc.exe file. There is a second reference to a StarWarsG.exe that should be changed to swfoc.exe

Make sure you save as a .bat and not as a .txt
I attempted to post the entire content of the revised .bat, but unfortunately, something in the text is getting blocked by the site. Hopefully this is enough to help you out.

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jasoncox01
jasoncox01 - - 3 comments

I was able to get 3.3 and 3.35 to work, but crashed on 3.4 and 3.5. If i find a work around, I will share.

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soulhelper2
soulhelper2 - - 1 comments

hey! thanks for you work! how is going with 3.5?

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pax_romana82
pax_romana82 - - 161 comments

When we see no wtfsteam version?!!!!!

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victorfire9
victorfire9 - - 26 comments

When they are going to solve the problem for the gog version.

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Guest
Guest - - 689,684 comments

I have some difficulties when it comes to installing the latest mod.
Leading to some questions if anyone wouldn't mind helping me out.

Question#1: It says full version the 3.5, does it mean I don't need the previous versions except the remake launcher from previous mods?

Question#2: After trying to install just the 3.5 I start up the mod, getting past the Remake loading intro, Then you come to the black screen with the loading at the bottom left corner. but the game simply close down without any error or exception error info.

I would be happy if any could help me out in this case or lead me to some guide regarding this. Because I haven't found any related topic on this except for the exception error many tend to get.

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pax_romana82
pax_romana82 - - 161 comments

When we see no steam version?!!!!! A? Create GOG ver.!!!! WTF moron steam!!

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IICLERICII
IICLERICII - - 20 comments

Hey guys, something strange with this 3.5 version.
There is no .bat file (for gog or retail version) and no 4gb patch inside archive

But even after finding the patch and install it with the .bat file, from other
archive version, game just closing after short period of time of loading screen with logo.

i tried it with GOG and disc version, both doesn't work)

what am i doing wrong?))

(never had steam and dont want to install it only for this game)

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davidmedina1900
davidmedina1900 - - 2 comments

To solve this problem delete this file "Units_Space_Neutral_Republic_Praetor", who is in "Star Wars - Empire At War Gold\EAWX\Mods\EAW-Remake\Data\Xml\Units\Space".

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